NSIS Uninstaller Bug
Hey guys! I've got a QA team beating on our installer built with NSIS, and have got the first (of probably many) bugs rolling in:
When running the UNinstaller, if it cannot remove a file (say, because the program is still running), it just silently fails and reports "uninstallation completed successfully" at the end, leaving the files on the disk, but removing the Uninstaller, the user's only recourse for removing these now orphaned files.
Anyway, is there a way for the uninstaller to do the same thing the installer does: if a file exists and is use, it gives a "rety/cancel" dialog?
Alternatively, I guess I coule probably make the uninstaller detect if the game is still running, and if so, just don't let it uninstall?